News

Sep 30, 2026
Category: General
Posted by: Keith
Aug 19, 2026
Category: General
Posted by: Keith

 

 

Jul 27, 2026
Category: General
Posted by: Keith

It is LIVE! Get it on 

DriveThruRPG

Jun 15, 2026
Category: General
Posted by: Keith

Get The Horror GM ToolKit is LIVE! Get it on DriveThruRPG!

Jun 2, 2026
Category: General
Posted by: Keith

It is FINALLY LIVE! Find it on DriveThruRPG!

May 1, 2026
Category: General
Posted by: Keith

The Prosperitas Protocols Trilogy is Live! There is a coupon code in the blog post! 50% off...

 

Apr 20, 2026
Category: General
Posted by: Keith

I am reworking the landing pages. I was not happy with how they looked. Now they will be more consistent and readable. Starting with the oldest products and working my way forward. It is a work in progress at:
https://games.akapplegarth.us

Apr 15, 2026
Category: General
Posted by: Keith

The Cult Engine is now Copper! You can find it HERE!

Jan 24, 2026
Category: General
Posted by: Keith

Get it on DriveThruRPG now!

Jan 13, 2026
Category: General
Posted by: Keith

Check out the blog post to get a 10% off coupon!
Blog Post

Dec 8, 2025
Category: General
Posted by: Keith

It is on the way! Once I get the proof (if there are no more mistakes!), it will be going live soon. This book delves into what makes a memorable NPC. Structured towards the horror genre, but can be applied wider. Lets face it, we only remember a few NPCs, this book will tell you why and how to make your NPCs more memorable and get your players to care about them.

More to come.

Oct 4, 2025
Category: General
Posted by: Keith
Jul 20, 2025
Category: General
Posted by: Keith

You can find out more here: Game.AKApplegarth.us

May 31, 2025
Category: General
Posted by: Keith

My next title is almost done! Check it Where Madness Watches!

May 4, 2025
Category: General
Posted by: Keith

My latest scenario, The Chiaroscuro Descent, just made COPPER! Check it out here: The Chiaroscuro Descent

Jun 6, 2019
Category: General
Posted by: Keith

All done... Well, as good as it gets. I will start posting more stuff soon.

Home

Aug 31, 2026

Modern Operatives Kits 1–6 Are Live


Posted by: Keith

Modern Operatives Occupation Kits 1–6 are officially live.

When I started this project, the goal was simple: give modern Cthulhu and pulp horror games sharper, more grounded roles than “generic investigator with a gun.” Over the last few posts I’ve talked about why the kits exist, the design principles behind them, and how they’re built to support play at the table. Now they’re out in the world, ready for you to drop straight into your campaigns.

Kits 1–6 cover contemporary roles that naturally collide with mythos-scale trouble: people who work in violence, information, surveillance, security, and secrets. Each kit comes with a Pulp Lens to frame the role, multiple Career Paths to aim it at different campaign styles, and play support sections that make the page useful long after character creation. The idea is that picking an occupation isn’t just flavor—it’s a decision about the kind of modern pulp story you’re going to tell.

If you’ve been following this series, you already know the three pillars that shaped these kits: tone, hooks, and tools. Tone gives each occupation a clear pulp angle; hooks bring institutions, relationships, and obligations along for the ride; tools keep the page relevant once the dice are on the table. Seeing those pieces come together in a finished PDF has been satisfying, and I’m excited to see what you do with them.

So if you’re planning a black-ops horror campaign, a media-driven investigation, a street-level occult game, or a modern conspiracy that slowly opens into full mythos danger, Kits 1–6 are built to slot right in. They’re there to give your players sharper roles and your Keeper notebook more to work with than a handful of job titles.

Thank you for reading along as I unpacked the design. Now it’s your turn to take these occupations into the field and see what kind of trouble they get into.

Find it on DriveThruRPG!