News

May 1, 2026
Category: General
Posted by: Keith

The Prosperitas Protocols Trilogy is Live! There is a coupon code in the blog post! 50% off...

 

Apr 20, 2026
Category: General
Posted by: Keith

I am reworking the landing pages. I was not happy with how they looked. Now they will be more consistent and readable. Starting with the oldest products and working my way forward. It is a work in progress at:
https://games.akapplegarth.us

Apr 15, 2026
Category: General
Posted by: Keith

The Cult Engine is now Copper! You can find it HERE!

Jan 24, 2026
Category: General
Posted by: Keith

Get it on DriveThruRPG now!

Jan 13, 2026
Category: General
Posted by: Keith

Check out the blog post to get a 10% off coupon!
Blog Post

Dec 8, 2025
Category: General
Posted by: Keith

It is on the way! Once I get the proof (if there are no more mistakes!), it will be going live soon. This book delves into what makes a memorable NPC. Structured towards the horror genre, but can be applied wider. Lets face it, we only remember a few NPCs, this book will tell you why and how to make your NPCs more memorable and get your players to care about them.

More to come.

Oct 4, 2025
Category: General
Posted by: Keith
Jul 20, 2025
Category: General
Posted by: Keith

You can find out more here: Game.AKApplegarth.us

May 31, 2025
Category: General
Posted by: Keith

My next title is almost done! Check it Where Madness Watches!

May 4, 2025
Category: General
Posted by: Keith

My latest scenario, The Chiaroscuro Descent, just made COPPER! Check it out here: The Chiaroscuro Descent

Jun 6, 2019
Category: General
Posted by: Keith

All done... Well, as good as it gets. I will start posting more stuff soon.

Home

Jan 15, 2026

Advanced Random Tables That Don’t Feel Random


Posted by: Keith

Tired of Generic NPC Results?
Most random tables give you “quirky” but hollow results—great for a laugh, not great for tension. Horror needs more than “wears a hat” or “speaks in riddles” to really land.

Tables Built on Horror Psychology
The Horror Keeper’s Companion features advanced random tables that generate core identity, observable traits, psychological depth, history, and social dynamics—all tuned specifically for horror play. You get results that feel grounded in human behavior, not like a grab bag of clichés.

From Throwaway to Campaign-Defining
Because each table entry is rooted in horror psychology, even quickly generated NPCs can become emotionally charged witnesses, suspects, or victims. The book’s integration guidance helps you connect these NPCs back to your ongoing plots, so they feel like part of a living world instead of random noise.

Upgrade Your Generator Game
If you love random tables but hate shallow results, it’s time to give your generators some teeth. Visit the Coming Soon page for Creating Unforgettable NPCs and see how its advanced tables can reshape your next investigation.

P.S. Check the bottom of the page, there is a link to a web app I wrote using the book to generate NPCs. Check it out!

ttfn,
aka